Margaret Licata - Product DesigneR

Brooklyn, NY 11207 • mlicata@nyit.edu

EDUCATION

New York Institute of Technology

Master of Arts, UX/UI Design and Development


New York, NY

2023-2025

The New School, Parsons School of Design

Bachelor of Arts, Major in Screen Studies,

Minor in Creative Coding

New York, NY

2019-2023

PROFESSIONAL EXPERIENCE

AR/VR/MR Research Assistant

NYIT


New York, NY

2024-Present

  • Utilized Tobii Eye Tracker 5 to conduct comprehensive research, analyzing user interaction and patterns across digital platforms to enhance UX/UI design strategies and improve accessibility for diverse user groups.

  • Leveraged UltraLeap technology to conduct in-depth research, examining hand-tracking interactions within virtual environments to inform and refine immersive UX design, facilitating more intuitive and natural user interfaces.

UX/UI Design Intern

Literacy Partners

New York, NY

2023-2024

  • Developed an interactive and user-friendly online website orientation for volunteers, resulting in a 65% increase in volunteer retention rate.

  • Collaborated with cross-functional teams to gather feedback and make iterative improvements to the website orientation, resulting in a 20% decrease in user errors and confusion.

Diego Ramirez Productions

Social Media Marketing Intern

New York, NY

2020-2021

  • Crafted and improvised posts for the company's original accounts on multiple social media platforms to enhance customer attraction.

  • Leveraged impeccable marketing and business acumen to devise and execute progressive ideas for advertising campaigns and brand awareness initiatives.

Projects and Awards

Meta Co-Design Event

Meta


New York, NY

2024-2024

  • Selected out of 50 graduate students to participate in a design sprint at the META New York headquarters. This project spanned over two days and focuses around devising design solutions for pain-points in Meta's VR platform.

Edward Guiliano Global Fellowship

NYIT

New York, NY

2023-2024

  • Selected from a competitive pool of 60+ candidates to pursue a research project focused on accessibility, culminating in attending a UX/UI conference in Denmark, conducting workshops for my graduate program, and presenting at the annual SORCE Conference.

Skills

  • Technical Skills: Figma, Adobe Creative Suite, Unity, Blender, HTML, CSS, Javascript, Spline, Microsoft Suite Miro.

  • Design Skills: Interaction Design, UX Research, Experience/Interface Design, Data Analysis, Information Architecture, Content Strategy, Wireframing & Prototyping, Design Systems, User Research.

  • Soft Skills: Critical Thinking, Attention to Detail, Continuous Learning, Adaptability, Communication, Collaboration, Work Independently, Teamwork.

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