Margaret Licata - Product DesigneR

Margaret Licata - Product DesigneR

Brooklyn, NY 11207 • mlicata@nyit.edu

Brooklyn, NY 11207 mlicata@nyit.edu
www.maggielicata.com

Education

The New School, Parsons School of Design

Bachelor of Arts

2019-2023

Bachelor of Arts, Major in Screen Studies; Minor in Creative Coding

The New School, Parsons School of Design

Bachelor of Arts

2019-2023

Bachelor of Arts, Major in Screen Studies; Minor in Creative Coding

New York Institute of Technology

Master of Arts

2023-2025

Master of Arts, UX/UI Design and Development

New York Institute of Technology

Master of Arts

2023-2025

Master of Arts, UX/UI Design and Development

PROFESSIONAL EXPERIENCE

AR/VR/MR Research Assistant

NYIT

2024-Present

  • Utilized Tobii Eye Tracker 5 to conduct comprehensive research, analyzing user interaction and patterns across digital platforms to enhance UX/UI design strategies and improve accessibility for diverse user groups.

  • Leveraged UltraLeap technology to conduct in-depth research, examining hand-tracking interactions within virtual environments to inform and refine immersive UX design, facilitating more intuitive and natural user interfaces.

AR/VR/MR Research Assistant

NYIT

2024-Present

  • Utilized Tobii Eye Tracker 5 to conduct comprehensive research, analyzing user interaction and patterns across digital platforms to enhance UX/UI design strategies and improve accessibility for diverse user groups.

  • Leveraged UltraLeap technology to conduct in-depth research, examining hand-tracking interactions within virtual environments to inform and refine immersive UX design, facilitating more intuitive and natural user interfaces.

UX/UI Design Intern

Literacy Partners

2023-2024

  • Developed an interactive and user-friendly online website orientation for volunteers, resulting in a 65% increase in volunteer retention rate.

  • Collaborated with cross-functional teams to gather feedback and make iterative improvements to the website orientation, resulting in a 20% decrease in user errors and confusion.

UX/UI Design Intern

Literacy Partners

2023-2024

  • Developed an interactive and user-friendly online website orientation for volunteers, resulting in a 65% increase in volunteer retention rate.

  • Collaborated with cross-functional teams to gather feedback and make iterative improvements to the website orientation, resulting in a 20% decrease in user errors and confusion.

Social Media Marketing Intern

Diego Ramirez Productions

2020-2021

  • Crafted and improvised posts for the company's original accounts on multiple social media platforms to enhance customer attraction.

  • Leveraged impeccable marketing and business acumen to devise and execute progressive ideas for advertising campaigns and brand awareness initiatives.

Social Media Marketing Intern

Diego Ramirez Productions

2020-2021

  • Crafted and improvised posts for the company's original accounts on multiple social media platforms to enhance customer attraction.

  • Leveraged impeccable marketing and business acumen to devise and execute progressive ideas for advertising campaigns and brand awareness initiatives.

Projects and Awards

Meta Co-Design

Meta

2024-2024

Selected out of 40+ students to participate in a two day Co-Design Sprint at Meta. This sprint involved cross-functional teams including UX designers focusing in on multiple problem areas Meta was facing in their product.

Meta Co-Design

Meta

2024-2024

Selected out of 40+ students to participate in a two day Co-Design Sprint at Meta. This sprint involved cross-functional teams including UX designers focusing in on multiple problem areas Meta was facing in their product.

Edward Guiliano Global Fellowship

NYIT

2023-2024

Selected from a competitive pool of 60+ candidates to pursue a research project focused on accessibility, culminating in attending a UX/UI conference in Denmark, conducting workshops for my graduate program, and presenting at the annual SORCE Conference.

Edward Guiliano Global Fellowship

NYIT

2023-2024

Selected from a competitive pool of 60+ candidates to pursue a research project focused on accessibility, culminating in attending a UX/UI conference in Denmark, conducting workshops for my graduate program, and presenting at the annual SORCE Conference.

Skills

Technical Skills

Figma, Adobe Creative Suite, Unity, Blender, HTML, CSS, Javascript, Spline, Microsoft Suite, Miro.

Technical Skills

Figma, Adobe Creative Suite, Unity, Blender, HTML, CSS, Javascript, Spline, Microsoft Suite, Miro.

Design Skills

Interaction Design, UX Research, Experience/Interface Design, Data Analysis, Information Architecture, Content Strategy, Wireframing & Prototyping, Design Systems, User Research.

Design Skills

Interaction Design, UX Research, Experience/Interface Design, Data Analysis, Information Architecture, Content Strategy, Wireframing & Prototyping, Design Systems, User Research.

Soft Skills

Critical Thinking, Attention to Detail, Continuous Learning, Adaptability, Communication, Collaboration, Work Independently, Teamwork.

Soft Skills

Critical Thinking, Attention to Detail, Continuous Learning, Adaptability, Communication, Collaboration, Work Independently, Teamwork.

EDUCATION

New York Institute of Technology

New York Institute of Technology

Master of Arts, UX/UI Design and Development

Master of Arts, UX/UI Design and Development


New York, NY


New York, NY

2023-2025

The New School, Parsons School of Design

The New School, Parsons School of Design

Bachelor of Arts, Major in Screen Studies,

Minor in Creative Coding

Bachelor of Arts, Major in Screen Studies, Minor in Creative Coding

New York, NY

2019-2023

PROFESSIONAL EXPERIENCE

AR/VR/MR Research Assistant

NYIT


New York, NY

2024-Present

  • Utilized Tobii Eye Tracker 5 to conduct comprehensive research, analyzing user interaction and patterns across digital platforms to enhance UX/UI design strategies and improve accessibility for diverse user groups.

  • Leveraged UltraLeap technology to conduct in-depth research, examining hand-tracking interactions within virtual environments to inform and refine immersive UX design, facilitating more intuitive and natural user interfaces.

UX/UI Design Intern

Literacy Partners

New York, NY

2023-2024

  • Developed an interactive and user-friendly online website orientation for volunteers, resulting in a 65% increase in volunteer retention rate.

  • Collaborated with cross-functional teams to gather feedback and make iterative improvements to the website orientation, resulting in a 20% decrease in user errors and confusion.

Diego Ramirez Productions

Social Media Marketing Intern

New York, NY

2020-2021

  • Crafted and improvised posts for the company's original accounts on multiple social media platforms to enhance customer attraction.

  • Leveraged impeccable marketing and business acumen to devise and execute progressive ideas for advertising campaigns and brand awareness initiatives.

Projects and Awards

Meta Co-Design Event

Meta


New York, NY

2024-2024

  • Selected out of 50 graduate students to participate in a design sprint at the META New York headquarters. This project spanned over two days and focuses around devising design solutions for pain-points in Meta's VR platform.

Edward Guiliano Global Fellowship

NYIT

New York, NY

2023-2024

  • Selected from a competitive pool of 60+ candidates to pursue a research project focused on accessibility, culminating in attending a UX/UI conference in Denmark, conducting workshops for my graduate program, and presenting at the annual SORCE Conference.

Skills

  • Technical Skills: Figma, Adobe Creative Suite, Unity, Blender, HTML, CSS, Javascript, Spline, Microsoft Suite Miro.

  • Design Skills: Interaction Design, UX Research, Experience/Interface Design, Data Analysis, Information Architecture, Content Strategy, Wireframing & Prototyping, Design Systems, User Research.

  • Soft Skills: Critical Thinking, Attention to Detail, Continuous Learning, Adaptability, Communication, Collaboration, Work Independently, Teamwork.

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